Play consists of four players divided into teams of two. Members of the same team (partners) stand at opposite goals. This simply means partners stand at opposite ends of the court. Partners will alternate throwing and deflecting a flying disc.
One partner throws the flying disc and, when necessary, the other partner redirects (deflects) it toward or into the goal. After both partners complete one throw each, the flying disc is passed to the opposing team. The thrower can score points with a direct hit to the goal or the deflector can score by deflecting the flying disc to hit or land inside the goal.
Players waiting to tip may NOT touch the goal in any way, even to let it edge up to their legs for support. It must remain free standing at all times to be legal.
Deflectors can move anywhere within the playing area to redirect the disc, including in front of the goal if necessary.
Once the game starts with the first throw, players must finish the game from the same goal. Partners are not allowed to swap sides (goal they throw/deflect from) in the middle of a game. If in a "best-of" series, players can switch sides after the completion of a game.
All official KanJam games are played to 21 points.